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- //
- // RMDisplayLabel.m
- // BezierLoaders
- //
- // Created by Mahesh on 1/30/14.
- // Copyright (c) 2014 Mahesh. All rights reserved.
- //
- #import "RMDisplayLabel.h"
- @interface RMDisplayLabel()
- @property(nonatomic, assign)CGFloat toValue;
- @property(nonatomic, assign)CGFloat fromValue;
- @property(nonatomic, strong)NSTimer *countTimer;
- @end
- @implementation RMDisplayLabel
- - (id)initWithFrame:(CGRect)frame
- {
- self = [super initWithFrame:frame];
- if (self) {
- // Initialization code
- }
- return self;
- }
- /*
- // Only override drawRect: if you perform custom drawing.
- // An empty implementation adversely affects performance during animation.
- - (void)drawRect:(CGRect)rect
- {
- // Drawing code
- }
- */
- - (void)updateValue:(CGFloat)value
- {
- self.toValue = floor((value * 100));
- self.fromValue = [self.text floatValue];
- self.countTimer = [NSTimer scheduledTimerWithTimeInterval:0.04 target:self selector:@selector(addUpTimer) userInfo:nil repeats:YES];
- // Change the text
- self.text = [NSString stringWithFormat:@"%i",(int)(value * 100)];
- }
- -(void)addUpTimer {
- self.fromValue++;
- if((int)self.fromValue > (int)self.toValue)
- {
- [self.countTimer invalidate];
- self.countTimer = nil;
- }
- self.text = [NSString stringWithFormat:@"%d", (int)self.fromValue];
- }
- @end
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