BUAudioSessionHandler.h 1.0 KB

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  1. //
  2. // BUMuteMonitor.h
  3. // BUFoundation
  4. //
  5. // Created by bytedance on 2021/9/24.
  6. //
  7. #import <Foundation/Foundation.h>
  8. NS_ASSUME_NONNULL_BEGIN
  9. /**
  10. 用于回调当前静音按钮是否为静音状态的block
  11. @param isMute 如果静音按钮当前为静音状态,则为YES,否则为NO
  12. */
  13. typedef void(^MuteBlock)(BOOL isMute);
  14. /**
  15. 用于回调当前真实音量的block
  16. @param currentRealVolume 当前的真实音量
  17. */
  18. typedef void(^RealVolumeBlock)(CGFloat currentRealVolume);
  19. /**
  20. 用于监听音量变化的block
  21. @param newVolume 新的音量值
  22. */
  23. typedef void(^VolumeChangeBlock)(CGFloat newVolume);
  24. @interface BUAudioSessionSetting : NSObject
  25. @property (nonatomic, assign) BOOL allowModifyAudioSessionSetting;
  26. @property (nonatomic, copy) NSString *sourcePath;
  27. + (instancetype)shareInstance;
  28. - (void)monitorMute;
  29. - (void)saveAudioSessionOriginCategory;
  30. @end
  31. @interface BUAudioSessionHandler : NSObject
  32. - (void)resetAudioSessionCategoryToOriginStatus;
  33. - (void)interruptOtherAudioPlayingWithMute:(BOOL)mute;
  34. @end
  35. NS_ASSUME_NONNULL_END