// // BUMuteMonitor.h // BUFoundation // // Created by bytedance on 2021/9/24. // #import NS_ASSUME_NONNULL_BEGIN /** 用于回调当前静音按钮是否为静音状态的block @param isMute 如果静音按钮当前为静音状态,则为YES,否则为NO */ typedef void(^MuteBlock)(BOOL isMute); /** 用于回调当前真实音量的block @param currentRealVolume 当前的真实音量 */ typedef void(^RealVolumeBlock)(CGFloat currentRealVolume); /** 用于监听音量变化的block @param newVolume 新的音量值 */ typedef void(^VolumeChangeBlock)(CGFloat newVolume); @interface BUAudioSessionSetting : NSObject @property (nonatomic, assign) BOOL allowModifyAudioSessionSetting; @property (nonatomic, copy) NSString *sourcePath; + (instancetype)shareInstance; - (void)monitorMute; - (void)saveAudioSessionOriginCategory; @end @interface BUAudioSessionHandler : NSObject - (void)resetAudioSessionCategoryToOriginStatus; - (void)interruptOtherAudioPlayingWithMute:(BOOL)mute; @end NS_ASSUME_NONNULL_END